Light Novel Volume 12

'''Goblin Slayer! Volume 12' is the twelfth light novel of the Goblin Slayer'' series.

Official Synopsis

 * There's rarely a dull moment in the Four-Cornered World: Harefolk Hunter's party is moving up the ranks and making a name for themselves on the frontier; Priestess, Female Knight, Witch, and High Elf Archer get mixed up in a fortress siege battle; Goblin Slayer receives an invitation from Spearman and Heavy Warrior; and the people in the water town are up to their usual tricks. These are just a few of the ten stories you'll read in this latest installment of Goblin Slayer!

Chapters

 * Prologue: Starting a Campaign
 * Chapter 1: Of When Your Right in the Middle of an Adventure and a Wyvern Shows Up
 * Chapter 2: Of How Girls Want to Go on Adventures Too
 * Interlude: Of a Gift From a Younger Sister
 * Chapter 3: Hit And Run
 * Chapter 4: Of Wintertime Preparation
 * Interlude: Of a Council with the King and His Advisors
 * Chapter 5: Of What Problem There Could Possibly Be with a Human Fighter
 * Chapter 6: Li'l Hero vs. the Undead King
 * Epilogue: Of Starting a Goblin-Hunting Scenario

Prologue
In the Sacred Realm, the "Great" Deities Life, Death, and Illusion celebrate their success at creating a brand new campaign for the Adventurers of the Four-Cornered World. Truth and Abundance come over to investigate what the trio of Order aligned Old Gods are up to, but Life and Death help shield the "table" as Illusion explains she and the other two that she started this campaign to be a tale of heroism and she was in charge of it; hoping it would start with one adventure and cascade into several grand adventures.

With this revelation, the other Great Gods wanted to be apart of it, much to Life & Death's pleasure and concern. Illusion however, quickly brought order to the moment and picked the other Great Gods allowed to join her, Life, and Death and they then began to prepare their new campaign.

Chapter 1
Somewhere in the Mountainous region of the Kingdom, the Rookie Party of Club Fighter, Supreme God's Cleric, and Harefolk Hunter complete another Goblin Slaying quest; it was harder than expected, but the trio is able to succeed with their slow and safe style taught to them by Goblin Slayer and other veterans. As they begin the trek back to the village that hired them, a rogue Wyvern appears and gives chase to the trio causing them to jump into a tight ravine and into the river to try and get away.

In a cave, Club Fighter finds he's been stripped of his soaked clothes and discovers he is suffering from a nose-bleed and bump on his head, immediately remembering his friend from his youth that died of a brain hemorrhage, he freaks out until he hears Harefolk Hunter calm him. Upon seeing his friends are OK, he accidentally sees Harefolk Hunter naked due to her carelessness earning him a glare from Cleric. Club Fighter is reminded of a time he accidentally walked-in on Cleric when she was changing as she scolds him. During the low point, Cleric begins to doubt her abilities as she's a Cleric with only one Miracle, Club Fighter reassures her how much she means to him and Harefolk Hunter agrees lifting the three's spirit.

As the three take stock of their situation with the Wyvern waiting for the trio to come out; with limited supplies destroyed by the fall into the river, the Rookie Party comes up with a plan. As the Wyvern waits for the trio to come out, Club Fighter comes charging out with their collapsed tent, soaked in Harefolk Hunter's poison and broken glass and throws the tent as the Wyvern's face as Cleric uses Holy Smite to disorientate the beast. The broken glass latches onto the Wyvern's face causing it great pain, not lethal, but enough to cause the Trio to get away to safety.

Chapter 2
Back in the Frontier Town, Priestess arrives at the Guild only to hear that Spearman dragged Heavy Warrior and Goblin Slayer off on adventure leaving her, Witch, and Female Knight all on their own. Female Knight reveals that Dwarf Shaman and Lizard Priest also took the rest of her party of Half-Elf Light Warrior, Scout Boy, Druid Girl on an adventure as well. Taking offense to being left out, Female Knight decides to organize a "Girls Only" adventure for herself, Witch, and the newly promoted Sapphire-Ranked Priestess.

At a fortress besieged by demons, Female Knight and Witch give aid to the soldiers with their skills while Priestess runs in the background helping and healing where she can. As night approaches, a Peryton appears that Female Knight cannot slice through, laughing at her inability, the Peryton bold declares it will return at noon tomorrow to finish them and simply vanishes. During the night, the trio of women think about what they can do and Female Knight shows off her knowledge of castle defense promnting her to tell her supposed "Descendant of Royalty of a Fallen Kingdom" backstory. The story and talk gives Priestess an idea and she fills the two veteran women of her plan for the Peryton.

The next day, the Peryton returns as promised and is confronted by the lone Priestess and as it prepares to devour her, she asks it a riddle out of the blue. Confused but amused, the Peryton solves her riddle but then asks one of her as well, beginning a long battle of riddles between the two. As the day goes on, Priestess also plays coy and starts to intentionally annoy the Peryton until it finally loses its cool and Priestess is able to discover the real riddle, the Peryton is a shadow and Priestess uses her Holy Light Miracle far above the Peryton with Female Knight and Witch's help to eradicate the Peryton, winning the siege in favor of the defenders.

Interlude
With Dwarf Shaman

Trivia

 * Much like Light Novel Volume 4, the events of this Light novel are not going to be covered in the mainline manga, but in a spin off manga, Goblin Slayer: Day in the Life